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Breakneck Rider (SOI-147): (Double Faced Transform) Foil
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Breakneck Rider (SOI-147): (Double Faced Transform) Foil

Breakneck Rider (SOI-147): (Double Faced Transform) Foil

Select Condition
From $0.22

Original: $0.72

-69%
Breakneck Rider (SOI-147): (Double Faced Transform) Foil

$0.72

$0.22

The Story

Creature — Human Scout Werewolf // Creature — Werewolf
Uncommon
Victor Adame Minguez
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.

//

Neck Breaker


Attacking creatures you control get +1/+0 and have trample.


At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Breakneck Rider (SOI-147): (Double Faced Transform) Foil - Image 2

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Breakneck Rider (SOI-147): (Double Faced Transform) Foil - Image 3

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Description

Creature — Human Scout Werewolf // Creature — Werewolf
Uncommon
Victor Adame Minguez
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.

//

Neck Breaker


Attacking creatures you control get +1/+0 and have trample.


At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.