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Village Messenger (SOI-190): (Double Faced Transform)
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Village Messenger (SOI-190): (Double Faced Transform)

Village Messenger (SOI-190): (Double Faced Transform)

Select Condition
From $0.72
Village Messenger (SOI-190): (Double Faced Transform)
$0.72

The Story

Creature — Human Werewolf // Creature — Werewolf
Uncommon
Daarken
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Haste


At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.

//

Moonrise Intruder


Menace (This creature can't be blocked except by two or more creatures.)


At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Menace (This creature can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Village Messenger (SOI-190): (Double Faced Transform) - Image 2

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Village Messenger (SOI-190): (Double Faced Transform) - Image 3

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Description

Creature — Human Werewolf // Creature — Werewolf
Uncommon
Daarken
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Haste


At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.

//

Moonrise Intruder


Menace (This creature can't be blocked except by two or more creatures.)


At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Menace (This creature can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.